- MIRRORS EDGE CATALYST TROPHY GUIDE 720P
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Instead, information from these still images is used to create high-resolution 3D meshes, creating a complex series of surface points for objects and models. According to DICE, photogrammetry was not just used to take lots of photos and simply recreate them as 3D models using computers. This becomes all the more interesting when you factor in Battlefront’s use of photogrammetry. It also takes into account whether light reflects or refracts through an object, resulting in a more natural presentation of environments and characters. PBR affects the presentation of textures anyway, literally presenting them in a new light, due to using a physical model to decide how light should interact with different materials (and the resulting shadows). Star Wars Battlefront also encountered issues with its shadows, especially when they were missing or simply substandard on consoles.Īs noted in our previous review, DICE seemed to focus more on a Physical Rendering Pipeline (PBR) for Star Wars Battlefront. Interestingly, one of the negatives of Need for Speed’s visuals was its shadows, especially in the shadow dithering despite the presence of SSAO. With Need for Speed, Frostbite began to show its potential in many other departments, mainly in physical rendering, realtime HDR lighting, alpha effects, volumetric effects, bloom, blur and much more.
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Select the 1080p and 60fps option for the best possible video playback quality. All images are from the PC version of Battlefront. This was further reinforced when Ghost Games’ Need for Speed was released.Īn in-depth look at the technology behind Star Wars Battlefront. Both trailers for the game featured in-engine visuals that stood out as something Frostbite could possibly adhere to in all future games. During This time, the trailers for other EA games like Mass Effect: Andromeda and Mirror’s Edge: Catalyst have started doing the rounds. This trend continued in Battlefield: Hardline which did next to nothing to really take advantage of the texture quality, frame rate performance, resolution or overall appearance of Battlefield 4.
MIRRORS EDGE CATALYST TROPHY GUIDE FULL
When the Frostbite 3 engine debuted on current-gen consoles with Battlefield 4, it looked like it had yet to reach its full potential. Something obviously has to give way, especially when it comes to preconceived notions of what makes a great game on consoles these days.
MIRRORS EDGE CATALYST TROPHY GUIDE 720P
Although it maintains a frame rate close to 60 FPS, its resolution on Xbox One and PS4 is 720p and 900p respectively. That’s because Star Wars Battlefront doesn’t run at 1080p resolution on consoles like most other big games this year.
However, even after Battlefront is picked dry from a gameplay standpoint, its visuals continue to stand out as an interesting anomaly in the gaming industry. It’s not that long since our initial analysis, where the game’s post-processing and alpha effects cemented it as the next big step forward for video game graphics. Star Wars Battlefront is finally out and released on November 17th.